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Spartacus69

52
Posts
3
Topics
70
Following
A member registered Jan 28, 2022

Recent community posts

ref: P-18461729:Xlcwz3f_f_JBt_5eex0HVpu5xEKVHfEdHDfBt7MY

see my complaint to Itch.io with reference number

Tried to Download 0.25 and paid for it BUT is showing 0.23 dowload NOT 0.25. So ended up paying twice for same dowload.

Your part one is exceptional and was really getting into the different storylines. Shame there is no software (well not that i know of - some bright spark probably does, or is writing some) that can assist the transfer of one season to another. Great re the stats coming. That feedback I find invaluable in monitoring where I'm going with a story. So look forward to your final product. 

Was disappointed when found I could not continue on from Succubus 1 seamlessly. It lost the stats bar in the top right and the story went a bit flat at the beginning, with the MC moving away from her previous relationships. It was a bit confusing and at times continuity was wrong. 

Yes to the scenes.

Question, do I need the patch if downloading the latest version. And if I do, how do I install it as I am no techie so instructions are very useful!!

Quick question. How do you instal the patch?

Just wish the English translations were better. Some of the grammar is quirky to say the least. I find myself translating and losing the eroticism of the scene. 

Had the same problem as SpencerKGames : In the latest release 0.03.01 the saves from the previous version are broken from 0.02.01. 

Hope you are up and running again. I've enjoyed this quirky game.  Life certainly throws us some curved balls, so hope you are now catching up with whatever normality might look like. 

Don't buy it yet as still not sorted out the downloading fault (see below) where quite a number - like myself - cannot get it to open once downloaded.

Same here. Says won't run on Windows.

Thanks. Back to drawing board! :)

Rather confused as followed the walkthrough on V6 and got to Blackridge. Clicked on Dalia to 'go with her' and she insisted on going by herself so I returned to the town....and ended up eventually with story ending with (spoiler alert) being in Alex's flat with her father threatening me. HOWEVER, walkthrough refers to I should have met Gertrude/Charlotte/Praetorian and Idriel/Micaela/Dalia and then a refernce to sex and more??! Help.

I've got the premium edition with Ep7 Pt 2 and saved Camille but went back to the beginning of the game and did not play the second part of the exercise. What is going wrong? See my same question on the other page you have with the log attached.

I bought MEFF 0.10b Premium for Windows which includes the Chapter 7 Part 2. It got to end of Ch7 Part 1 and went back to the beginning of the game. Didn't continue on to Ch7 Pt2 instead after i'd saved Camille as per instructions, the menu list 'play' or load etc. This is all that's in the log - 

Fri Jun 30 03:31:00 2023

Windows-10-10.0.22621

Ren'Py 8.0.2.22081402

Bootstrap to the start of init.init took 0.03s

Early init took 0.17s

Loader init took 0.02s

Loading error handling took 0.11s

Loading script took 0.66s

Loading save slot metadata. took 0.11s

Loading persistent took 0.02s

Faled to initialize steam: Exception('Init returned false.')

Set script version to: (8, 0, 2)

Running init code took 0.36s

Loading analysis data took 0.11s

Analyze and compile ATL took 0.09s

Index archives took 0.00s

Dump and make backups. took 0.00s

Cleaning cache took 0.00s

Making clean stores took 0.00s

Initial gc. took 0.09s

DPI scale factor: 1.000000

nvdrs: Loaded, about to disable thread optimizations.

nvdrs: b"Couldn't load nvlib." (can be ignored)

Creating interface object took 0.00s

Cleaning stores took 0.00s

Init translation took 0.09s

Build styles took 0.02s

Load screen analysis took 0.08s

Analyze screens took 0.00s

Save screen analysis took 0.00s

Prepare screens took 0.17s

Save pyanalysis. took 0.00s

Save bytecode. took 0.00s

Running _start took 0.00s

Performance test:

Interface start took 0.17s

Initializing gl2 renderer:

primary display bounds: (0, 0, 1920, 1080)

swap interval: 1 frames

Windowed mode.

Vendor: "b'Intel'"

Renderer: b'Intel(R) UHD Graphics 630'

Version: b'4.6.0 - Build 30.0.101.1371'

Display Info: None

Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978)

Maximum texture size: 4096x4096

Cleaning stores took 0.00s

Init translation took 0.00s

Build styles took 0.00s

Load screen analysis took 0.08s

Analyze screens took 0.00s

Prepare screens took 0.00s

Running _start took 0.00s

Cleaning stores took 0.00s

Init translation took 0.00s

Build styles took 0.00s

Load screen analysis took 0.08s

Analyze screens took 0.00s

Prepare screens took 0.00s

Running _start took 0.00s

note: ROLLED BACK AFTER ERROR BELOW AND GOT THIS...

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/charRUCA.rpy", line 18902, in script

    jump rucastory3_quick3.badend

ScriptError: could not find label 'rucastory3_quick3.badend'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/charRUCA.rpy", line 18902, in script

    jump rucastory3_quick3.badend

  File "E:\GAMES 4\DUALITY\Duality-v0.1.8-COMPRESSED-pc\Duality-v0.1.8-COMPRESSED-pc\renpy\ast.py", line 1974, in execute

    rv = renpy.game.script.lookup(target)

  File "E:\GAMES 4\DUALITY\Duality-v0.1.8-COMPRESSED-pc\Duality-v0.1.8-COMPRESSED-pc\renpy\script.py", line 927, in lookup

    raise ScriptError("could not find label '%s'." % str(original))

ScriptError: could not find label 'rucastory3_quick3.badend'.

Windows-10-10.0.22621 AMD64

Ren'Py 8.0.3.22090809

Duality v0.1.8-COMPRESSED

Thu Jun  8 22:29:05 2023

[/code]

Hit a problem with this. 

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/charRUCA.rpy", line 18902, in script

    jump rucastory3_quick3.badend

ScriptError: could not find label 'rucastory3_quick3.badend'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/charRUCA.rpy", line 18902, in script

    jump rucastory3_quick3.badend

  File "E:\GAMES 4\DUALITY\Duality-v0.1.8-COMPRESSED-pc\Duality-v0.1.8-COMPRESSED-pc\renpy\ast.py", line 1974, in execute

    rv = renpy.game.script.lookup(target)

  File "E:\GAMES 4\DUALITY\Duality-v0.1.8-COMPRESSED-pc\Duality-v0.1.8-COMPRESSED-pc\renpy\script.py", line 927, in lookup

    raise ScriptError("could not find label '%s'." % str(original))

ScriptError: could not find label 'rucastory3_quick3.badend'.

Windows-10-10.0.22621 AMD64

Ren'Py 8.0.3.22090809

Duality v0.1.8-COMPRESSED

Thu Jun  8 22:24:17 2023

[/code]

Thx. Like how up front you are. You use the ££.

Hell I just paid again for a game i've already got because I went to download here! Oh well £4.50 down the drain but will get you developing this faster!

Yes unfortunately. Where is best place now to access the game? 

I'm loving this game. Impatient for the next update.  

Chapter one went great (love the game) but tried to load Chapter Two Update 0.32 and despite having saved before end of Chapter 1, it will not load. Tried going back, ignoring, everything. Says Badass Slot 1 but won't accept moving on.  

While running game code:

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4160, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 48, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 983, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 918, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 330, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

  File "renpy/loadsave.py", line 771, in load

    log.unfreeze(roots, label="_after_load")

  File "renpy/python.py", line 2200, in unfreeze

    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)

  File "renpy/python.py", line 2014, in rollback

    self.load_failed()

  File "renpy/python.py", line 1932, in load_failed

    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.22621

Ren'Py 7.4.11.2266

LunasfallfromgraceChapterTWO0.32-endings2 0.32

Tue Apr 25 04:23:22 2023

There are two downloads for PC, with one saying UPDATE. Do I need to open both a insert one into the other or just open the top one (labelled 'Market'?)

I've hit a problem trying to load chapter 2. I saved as instructed Chapter 1, but will not recognise chapter 2 when go into it. Comes up with error message. Tried going back to earlier save on Chapter 1 and still does not like it.  Can't ignore, can't rollback. What do I do please?

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4160, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 48, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 983, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 918, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 330, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

  File "renpy/loadsave.py", line 771, in load

    log.unfreeze(roots, label="_after_load")

  File "renpy/python.py", line 2200, in unfreeze

    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)

  File "renpy/python.py", line 2014, in rollback

    self.load_failed()

  File "renpy/python.py", line 1932, in load_failed

    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.22621

Ren'Py 7.4.11.2266

LunasfallfromgraceChapterTWO0.32-endings2 0.32

Tue Apr 11 12:21:37 2023

[/code]

Thx

Hi no modification. Was just attempt to roll back. 

Hit a bug in 12a. 

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00start.rpy", line 273, in script

    python:

  File "renpy/common/00start.rpy", line 273, in script

    python:

  File "renpy/common/00start.rpy", line 277, in <module>

    renpy.call_in_new_context("_main_menu")

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/bootstrap.py", line 331, in bootstrap

    renpy.main.main()

  File "renpy/main.py", line 662, in main

    run(restart)

  File "renpy/main.py", line 148, in run

    renpy.execution.run_context(True)

  File "renpy/execution.py", line 922, in run_context

    context.run()

  File "renpy/common/00start.rpy", line 273, in script

    python:

  File "renpy/common/00start.rpy", line 273, in script

    python:

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/00start.rpy", line 277, in <module>

    renpy.call_in_new_context("_main_menu")

  File "renpy/game.py", line 344, in call_in_new_context

    return renpy.execution.run_context(False)

  File "renpy/execution.py", line 922, in run_context

    context.run()

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4160, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 48, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 983, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 918, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 330, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 462, in __call__

    renpy.load(fn)

  File "renpy/loadsave.py", line 771, in load

    log.unfreeze(roots, label="_after_load")

  File "renpy/python.py", line 2200, in unfreeze

    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)

  File "renpy/python.py", line 2014, in rollback

    self.load_failed()

  File "renpy/python.py", line 1932, in load_failed

    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")

Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.22621

Ren'Py 7.4.11.2266

Seducing The Devil 0.12a

Sun Mar 12 23:37:36 2023

Had a whole series of glitches along the way, the last one being when Juliet and the protagonist are on the pier and she gives him a footjob in the Manager's office. Clicked ignore to carry on but is fourth time on the 0.4.3 version

I've found a bug in Chapter 4 of Fate and Life the Mystery of Vaulinhaun, where I can't progress. Having just spent $20 on it I'd like to be able to contact the developer but unless I'm missing something I can't see how.  How do I contact the developer directly? I have a screenshot of the offending section (just after the pool scene with Maeve, where the narrator takes over). It keeps reporting a fault with the code.

Chapter 2 has a bug in it. Lana keeps being labelled Allison when gets to having 'tea and crumpet' in her flat after the hero escorts her home to her flat after her modelling session with Scarlett.

Thanks for the info.

I hope this is going to get updated. Been a loooong time since the last one and it's a better game than many on here. The dialogue makes some of the others look very amateurish. 

So has this game died a death or is it being developed further?  Gaming's got like Netflix, with series stopping at inappropriate points in the story.

Yes, called him Mr Bigg